We've gotten our hands on plenty of IPS displays, but we've never seen one break that magic $200 barrier. AOC isn't a display manufacturer we've reviewed before, so we'll be very interested to see what kind of performance they have to offer, based on specs alone this could be a very compelling product. The 23-inch IPS panel, offering the de facto 1080p resolution, is clad in a 9.2 mm thick body accented with a brushed aluminum bezel and sports 2 HDMI ports around back along with a pair of speakers. Backlighting is provided by WLED, lending the display that outlandish 50,000,000:1 dynamic contrast ratio and the more typical 250 nits of brightness. TigerDirect will be featuring this display for that surprising $199 price, and availability is now so if you're looking for a display bargain, this might be the one for you. We're still holding out for the 4K version. 

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  • PseudoKnight - Monday, November 21, 2011 - link

    If it was a problem, people would be complaining about it! So stop complaining about it! ;)

    I'm one of those people that are especially sensitive to input latency. In fact, I can't believe so many people don't even notice. It's like all those console players who think 30FPS is all you need, but that extra 16ms is just intolerable to me.

    Even at equal prices, TN still has its place... unfortunately.
    Reply
  • SilthDraeth - Tuesday, November 22, 2011 - link

    LOL. I love it. I doubt he even noticed he told the guy to stop complaining about something, because it doesn't exist or people would complain.

    Absolutely classic.
    Reply
  • ananduser - Tuesday, November 22, 2011 - link

    IPS monitors are definitely not suited for fast paced desktop gaming, regardless what the mobile world chooses. Currently hot in the gaming desktop world are 120Hz monitors.
    The 8ms you rave about is just there on the label(G2G). Real world testing reveals something like 20ms+. Ghosting,tearing is pretty visible for the "trained" eye at that latency. Trust me, we all await fast IPS monitors but the tech isn't quite there.
    Reply
  • Death666Angel - Tuesday, November 22, 2011 - link

    Granted, I'm not a league-professional player, but I have had no issues with an old Fujitsu-Siemens P19-2, which was a 19" TFT with IPS (and iirc an early implementation of overdrive) or with my HP w24h which is a TN panel.

    Also, tearing is not a monitor issue, but a graphics card and game issue, is it not? Enabling VSync fixes it easily.
    Reply
  • ananduser - Tuesday, November 22, 2011 - link

    Dunno how to put it exactly. Vsync help with tearing but also adds input lag which may be noticeable for some. Secondly, in fast paced FPS games riddled with abrupt color transitions from frame to frame, the response time of the monitor is too high for the monitor to correctly display them colored pixels. Vsync has no business here. Simply put the monitor cannot switch colors fast enough to match the abrupt color transitions across successive frames and you get a blurring effect.
    There are good TN monitors and bad TN monitors. Apple uses in its macbook offerings some decent ones. So, TN is not necessarily bad, it is the IPS that it is better.
    Reply
  • euler007 - Thursday, November 24, 2011 - link

    The 120Hz monitor are there mostly for 3Dvision type technology.

    I'm sure these gamers can "feel" these frames that the cells in their eyes don't react to.
    Reply
  • CharonPDX - Monday, November 28, 2011 - link

    That still doesn't make older ones "useless". I played "twitch games" on early LCDs with no problems, and they had way worse response times than current cheap IPS displays.

    If you spend hours a day playing low-contrast, fast-paced games, sure, spend more on a high-quality display. But for general use, including all "light gaming", occasional heavy gaming, watching videos, etc; even a "slow" IPS display is perfectly fine. Not everyone is a pro-class gamer. (Just like how just because a Ford Fusion doesn't have an 800 HP V10 engine that does 0-60 in 2.9 seconds, doesn't make it "useless" to the vast majority of the population.)
    Reply
  • InterClaw - Tuesday, November 22, 2011 - link

    Obvious troll is obvious. Don't listen to this guy.

    Panel technology is just one of several factors contributing to input lag. There's a long chain of events happening between you moving the mouse and the cursor actually moving on the screen, including OS processing of the USB input, game engine processing, screen processing/scaling, and panel switching.

    Fact of the matter is that virtually all _panels_ manufactured today have plenty fast switching for most games/gamers. There might however be considerable lag at other stages of the chain. But don't judge out a complete panel technology because of individual, historical screens that may have sucked, or sucked enough to be noticeably laggy in certain situations. If you'd read professional screen reviews, here and other places, you'd know this.

    Also, the comparison to Guitar Hero is just hilarious. :D Far from all TV:s employ IPS panels, and even if they do, lag in music/rhythm games can just as well be caused by your audio decoding (which it was with my setup when running Dolby Digital). In any case it is easily remedied with the syncing tools in the game (which at least Guitar Hero has).
    Reply
  • JasonInofuentes - Tuesday, November 22, 2011 - link

    They do mention response time, 5 ms per their PR, but like the 50,000,000:1 contrast ratio, we don't lend a lot of credence to some of these reported metrics because we don't know how they were calculated. That's why we do so many technical measurements. We'll find out more when the review sample comes in. Reply
  • Penti - Monday, November 21, 2011 - link

    I guess this is just one off several attempt to create a brand of their own as they don't own the rights to use the Philips brand on a long-term basis. Reply

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