If you were to start designing a new gamepad to sell to the masses, what would you look at first? Would you start with tons of buttons, super-customizable software, or a new type of directional pad? Couldn't that make it too large for the tiny-handed among us? Ok, then make it small, with fewer buttons. Then you have those who like to play Mechwarrior or Unreal Tournament without touching the keyboard. Or maybe you'd try something completely new and different like flashing lighted buttons that give you a mild electrical shock when something bad happens on-screen. Well ok, maybe not, but the point is, there's no pleasing everybody. That statement is especially true with something as individual and subjective as a gamepad. However, Microsoft is likely to please most people with their new entry in the gamepad market, the SideWinder Game Pad Pro.
To use Microsoft SideWinder Game Pad Pro with the Game Controller Software, you will need: