GPU Performance - Gaming Workloads

Our revamped SFF PC gaming test suite for 2018 involves six different games:

  • Civlization VI (DX12)
  • Dota 2
  • F1 2017
  • Grand Theft Auto V
  • Middle Earth: Shadow of War
  • Far Cry 5

Most system reviews take a handful of games and process them at one resolution / quality settings for comparison purposes. Recently, we have seen many pre-built systems coming out with varying gaming capabilities. Hence, it has become imperative to give consumers an idea of how a given system performs over a range of resolutions and quality settings for each game. With our latest suite, we are able to address this aspect.

Civilization VI (DX12)

The Civilization series of turn-based strategy games is very popular. For such games, the frame rate is not necessarily an important factor in the gaming experience. However, with Civilization VI, Firaxis has cranked up the visual fidelity to make the game more attractive. As a result, the game can be taxing on the GPU as well as the CPU, particularly in the DirectX 12 mode.

Civilization VI (DirectX 12) Performance

We processed the built-in benchmark at two different resolutions (1080p and 2160p), and with two different quality settings (medium and ultra, with the exact differences detailed here). The DeskMini Z370 GTX1060 comes behind the systems with the GTX 1080, but, manages to beat the Hades Canyon consistently across all tested settings.

Dota 2

Dota 2 has been featuring in our mini-PC and notebook reviews for a few years now, but, it still continues to be a very relevant game. Our evaluation was limited to a custom replay file at 1080p resolution with enthusiast settings ('best-looking' preset). We have now revamped our testing to include multiple resolutions - This brings out the fact that the game is CPU-limited in many configurations.

Dota 2 allows for multiple renderers - we use the DirectX 11 mode. The rendering settings are set to 'enthusiast level' (best-looking, which has all options turned on, and at Ultra level, except for the Shadow Quality set to 'High'). We cycle through different resolutions after setting the monitor resolution to match the desired resolution. The core scripts and replay files are sourced from Jonathan Liebig's original Dota 2 benchmarking instructions which used a sequence of frames from Match 3061101068.

Dota 2 - Enthusiast Quality Performance

At 720p, the game is CPU-limited across all tested systems, and the DeskMini Z370 with the Core i7-8700 comes out on top. At 1080p, the GTX 1080 / Core i7-7700 combo moves to the top, while, at even higher resolutions, the power budget sharing between the CPU and the GPU in the Hades Canyon, and the extra GPU power in the GTX 1080 make the DeskMini Z370 move further down.

F1 2017

Our gaming system reviews have always had a representative racing game in it. While our previous benchmark suite for PCs featured Dirt 2, we have moved on to the more recent F1 2017 from Codemasters for our revamp.

F1 2017 - Ultra Quality Performance

The supplied example benchmark (with some minor tweaks) is processed at four different resolutions while maintaining the graphics settings at the built-in 'Ultra' level. Here, the results follow the expected trajectory with the GTX 1080 coming out to be better than the GTX 1060, which, in turn, manages to beat the Hades Canyon GPU across all tested resolutions.

Grand Theft Auto V

GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU. For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence.

Grand Theft Auto V Performance

We processed the benchmark across various resolutions and quality settings (detailed here). The results are presented above. The results across almost all tested resolution / quality settings are as expected, with the GTX 1080 beating the GTX 1060 comfortably. The 1080p Low case seems to favor the DeskMini Z370, but, not by much.

Middle Earth: Shadow of War

Middle Earth: Shadow of War is an action RPG. In our previous gaming benchmarks suite, we used its prequel - Shadow of Mordor. Produced by Monolith and using the new LithTech Firebird engine and numerous detail add-ons, Shadow of War goes for detail and complexity. The graphics settings include standard options such as Graphical Quality, Lighting, Mesh, Motion Blur, Shadow Quality, Textures, Vegetation Range, Depth of Field, Transparency and Tessellation. There are standard presets as well. The game also includes a 'Dynamic Resolution' option that automatically alters graphics quality to hit a pre-set frame rate. We benchmarked the game at four different resolutions - 4K, 1440p, 1080p, and 720p. Two standard presets - Ultra and Medium - were used at each resolution after turning off the dynamic resolution option.

Middle Earth: Shadow of War Performance

The results across almost all tested resolution / quality settings are as expected, with the GTX 1080 beating the GTX 1060 comfortably. The 720p Medium case sees the DeskMini Z370 slightly edge out the Core i7-7700HQ + GTX 1080 PC (Zotac EN71080), which could be attributed to some effect from the additional CPU power available in the Coffee Lake system.

Far Cry 5

Ubisoft's Far Cry 5 is an action-adventure first-person shooter game released in March 2018. The game comes with an in-built benchmark and has standard pre-sets for quality settings. We benchmarked the game at four different resolutions - 720p, 1080p, 1440p, and 2160p. Two preset quality settings were processed at each resolution - normal and ultra.

Far Cry 5 Performance

Except for the 720p cases, where the more powerful CPU helps the GTX 1060 to match / slightly outperform the systems with more powerful GPUs, we see the expected trends with the GTX 1060 coming out in the middle of the pack.

Overall, the results across almost all games / tested resolutions / quality settings are as expected, with the GTX 1080 beating the GTX 1060 comfortably. The GTX 1060 manages to outperform the Radeon RX Vega M GH in the Hades Canyon NUC. In terms of pure gaming prowess, the Zotac systems being considered are better, but, they obviously come with a significantly higher price tag.

GPU Performance - UL 3DMark and VRMark GPU Performance for Workstation Workloads - SPECviewperf 13
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  • DanNeely - Tuesday, June 12, 2018 - link

    sadly the fly in the ointment for something like this is that MXM cards are still really hard to find and sold at major markups vs standard desktop cards.

    Great idea in the abstract, but unless part availability ever improves still only barely upgradable in the real world.
  • Samus - Thursday, June 14, 2018 - link

    I couldn’t agree more. If ASRock could commit to end user upgradability with MXM’s for the next gen GPU’s, this would be attractive, but as it is, this is a mostly disposable gaming PC in 3 years when it will be 2 generations behind in the GPU world and no longer able to run the then-current games at decent quality. A tough sell for a $1300 PC, even tougher when you consider a laptop (which naturally includes a screen) sells for the same price at the same spec as this machine...
  • milkod2001 - Monday, June 18, 2018 - link

    Good point with laptop at the same price.
  • stuffwhy - Tuesday, June 12, 2018 - link

    New to this aspect of HTPC. The protected AV path for UltraHD playback - it's striking me as rare. Is there currently a particularly limited availability of capable PC hardware? or is it up to some manufacturer, such as GPU maker, to just implement and they don't?
  • ganeshts - Tuesday, June 12, 2018 - link

    You can find additional details about the 'Advanced Protected Audio/Video Path' here: https://www.anandtech.com/show/12171/a-budget-home...
  • milkywayer - Tuesday, June 12, 2018 - link

    Too expensive anyway. There are many cheaper ways to build an SFF machine without paying a premium. Get a Louqe Ghost or Dan Case A4 off of ebay and buy the cpu + MoBo bundle off of micro center for $30 off. Get a Sf600 sfx psu and you're all set for 70% the price with much better looking cases.
  • Samus - Thursday, June 14, 2018 - link

    It’s true, you could totally build a similar spec PC with an upgradable 10.5” PCIe GPU for a bit less, albeit adding some volume. It would still be less than a cu ft...so really negligible when you consider the PSU (SFX) would be integrated...
  • linkman10 - Friday, June 15, 2018 - link

    One can almost always save a substantial amount of money by building their own PC. These are targeted at those that don't want the hassle of planning, sourcing, and assembling on their own (or don't know how -- which is the majority of the population) and then troubleshooting any build problems.
  • cosmotic - Tuesday, June 12, 2018 - link

    Where are the Zotac EN970, EN1070K and EN1060K?
  • eva02langley - Tuesday, June 12, 2018 - link

    The problem with MXM cards is that every one of them is a custom design made for a specific PCB. I wanted to switch my ATI radeon HD 5850 mobile with a 1050 GTX mobile on MXM format. The TDP was the same and I was expecting this to be a fairly easy swap. Until I made some further research on the matter, I understood it was quite the opposite, if not impossible to do so. The only thing I had to change on my laptop was the GPU, however you cannot do it with laptops.

    So, for me, MXM cards, is something I don`t really back. Unless the industry is making it a standard and work toward a possible upgrade path for users, I don`t see this becoming relevant.

    Sure the form factor is great, but everything else is horrible.

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