CPU Performance, Short Form

To show the performance and scaling of DDR5 memory, we've opted for a more selective and short-form selection of benchmarks from our test suite.

Compression – WinRAR 5.90: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totaling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30-second 720p videos.

WinRAR 5.90
Blue is XMP; Orange is JEDEC at Low CL

In our WinRAR 5.90 benchmark, this is where we saw the most effective and conclusive levels of performance, From DDR5-4800 CL36 to DDR5-6400 CL36, we saw an impressive 14.1 % increase in throughput. Even at the DDR5-6000 CL36 XMP, there was a 9.4% jump in performance in terms of scale from the baseline.

The DDR5-4800 CL32 also provided a good uplift in performance here. It should also be noted that WinRAR 5.90 performance can be very memory dependant, and it shows in our results.

Rendering - Blender 2.79b: 3D Creation Suite

A high-profile rendering tool, Blender is open-source allowing for massive amounts of configurability, and is used by a number of high-profile animation studios worldwide. The organization recently released a Blender benchmark package, a couple of weeks after we had narrowed our Blender test for our new suite, however their test can take over an hour. For our results, we run one of the sub-tests in that suite through the command line - a standard ‘bmw27’ scene in CPU only mode, and measure the time to complete the render.

Blender 2.79b bmw27_cpu Benchmark
Blue is XMP; Orange is JEDEC at Low CL

In terms of scaling performance in our Blender benchmark, we saw very little variation in performance from top to bottom. Although the Trident Z5 at DDR5-6400 CL36 did perform best, it was a modest 0.6% jump in performance from our lowest result to the best.

Rendering - Cinebench R23: link

Maxon's real-world and cross-platform Cinebench test suite has been a staple in benchmarking and rendering performance for many years. Its latest installment is the R23 version, which is based on its latest 23 code which uses updated compilers. It acts as a real-world system benchmark that incorporates common tasks and rendering workloads as opposed to less diverse benchmarks which only take measurements based on certain CPU functions. Cinebench R23 can also measure both single-threaded and multi-threaded performance.

Cinebench R23 CPU: Single ThreadCinebench R23 CPU: Multi Thread
Blue is XMP; Orange is JEDEC at Low CL

Looking at performance in Cinebench R23, the results were a little sporadic, in both the single-threaded and multi-threaded testing. All of the results in the single-threaded test were within a margin of 1.8%, with the multi-threaded results within a 1.6% level of variation from top to bottom.

3DPMv2.1 – 3D Movement Algorithm Test: link

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz, and IPC win in the single thread version, whereas the multithread version has to handle the threads and loves more cores. For a brief explanation of the platform agnostic coding behind this benchmark, see my forum post here.

3D Particle Movement v2.1
Blue is XMP; Orange is JEDEC at Low CL

Similar to what we saw in both Cinebench R23 and in our Blender benchmarks, performance in our 3DPM v2.1 testing shows little to no improvement with faster memory across the range of results. The level of variation between the best result and the worst result was around 0.3%.

G.Skill Trident Z5 Memory (F5-6000U3636E16G) Gaming Performance: Low Resolution
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  • Slash3 - Thursday, December 23, 2021 - link

    Process Lasso, not Project Lasso. ;)

    (This has happened in previous articles, too)
  • futrtrubl - Thursday, December 23, 2021 - link

    Interesting that 5800 seems consistently better in these tests. I wonder if there is a timing/ratio related reason for that.
  • evilspoons - Thursday, December 23, 2021 - link

    Consistently worse, no? The times are longer and the frame rates are lower.
  • meacupla - Thursday, December 23, 2021 - link

    I would like to see IGPU performance with the various speeds.

    Now, I know the IGPU on desktop alder lake is poor, but AMD 6000 APUs are right around the corner, and I would like to see how well IGPU scales on DDR5 in general.
  • gagegfg - Thursday, December 23, 2021 - link

    There is almost no difference. UHD 770 has very poor performance and does not scale as well with higher bandwidth as it does on AMD's IGPU.
  • meacupla - Thursday, December 23, 2021 - link

    well that's a shame
  • Wrs - Thursday, December 23, 2021 - link

    Amd's iGPU hardly scales on DDR4 - can't really tell it apart from CPU scaling or even run to run variance.
  • praeses - Thursday, December 23, 2021 - link

    They typically see a 10% performance increase going from 3200-4000 with similar timings, the delta grows if you're comparing loose 3200 and tight 4000 timings.
  • Samus - Thursday, December 23, 2021 - link

    I suspect the memory bus is the limiting factor with AMD iGPU's as all of their recent memory architectures (going back to at least Polaris) were 128-bit+ DDR5 or HBM.

    The rare, NERFed examples paint a clearer picture: the only Polaris desktop GPU on 64-bit was the R7 435 (I think) and it had DDR3 at 2GHz. It was slower than most APU's at the time and remains one of those recent desktop cards that shouldn't have ever existed for desktop PC's. There just aren't many 64-bit cards, especially on DDR3, that return reasonable gains over integrated graphics; both are going to be so underperforming neither will play games reasonably well.
  • TheinsanegamerN - Tuesday, December 28, 2021 - link

    I think tha tmostly comes down to AMD's memory controller then, considering those APUs are running on dual channel 128 bit memory busses.

    DDR4 just isnt that good for GPUs, easily demonstrated with the GT 1030 which, depsite its lack of power, was severely hamstrung on DDR4 VS 5.

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